aimlog 001: viscose benchmarks day 1

i wanted to write something a little more casual so i can get this blog active more often, and in more of a journal form than a formal blogpost compared to before, so here is a snippet from my own daily journal with my thoughts on aim training, with a bit of touch-ups / additional thoughts edited in!

started doing aiming stuff again out of my own interest, and i stumbled upon viscose’s benchmarks and i gotta say, these feel good to do.

i noticed some of my main weaknesses when it comes to aiming:

  1. i’m absolutely flopsided when it comes to tracking.

    i have the fundamentals down (i think?), but some of the main issues i have with tracking are:

    • too much tension
    • overcorrecting
    • unable to match target pace

    these are severely hindering my capability to actually, well, track efficiently. i would have a lot of overcorrection / zigzag flicky movements to try and be on target again instead of smoothly accelerating to catch up with it if i’m behind.

    tension just comes both during aim training and in actual matches where it leads to more flicky movements (so much for having a flick/click heavy background…)

  2. my vertical movements for flicks are bad.

    feels a little weird to say this but i swear having a counter-strike background makes your vertical flicks really bad. my horizontal flicks are pretty decent i could say, and shorter, diagonal flicks are also alright too. micro-wise, i’m okay with vertical movements but for larger flicks, god am i awful.

    if i had to do vertical movements i would tense up a lot a lot and it would take me a lot of time to actually correct my flicks. i wonder if there’s any scenarios that help with macro vertical flicks…

one thing that’s mentioned within the introduction to the benchmarks is, a lot of the benchmarks have a problem where the gap between intermediate and advanced is really large (and i think, in turn, as a 50th percentile aimer, the gap between easy and intermediate has the same problem as well), so she designed it with more ranks that will overlap between the sets of difficulties so players can play both and have an easier time transitioning between them.

i can definitely agree to this, even though i’m not a good aimer by any means, so my opinions probably doesn’t matter, but i can easily murder a lot of the easier scenarios while struggling to hit a single target on the intermediate ones. it’s definitely that “i have the fundamentals for said skill down, but i lack the speed / accuracy requirements for the higher difficulty scens”, but it still feels really weird and honestly, demotivating in a way that i can barely read what’s going on to really “progress” on the more difficult scens.

one other very interesting thing is, definitely owing to the fact that viscose’s benchmarks are more of a practice playlist, she has a handful of tips for specific scens, and separate the scenarios to the “fundamental” movement that the scenario is trying to test you on, and it’s definitely telling me which part of my aim i should focus on for said scen.

all in all? this really made me feel like doing aim training again as a hobby and try to get better at it! :3 i don’t think i’ll be too serious like having serious aim regimes or whatever, my life isn’t on the line, but i definitely think writing things out like this and seeing what i did for a certain day really helps visualizing things and my own progress too!

p/s: i probably want a handcam at some point just to have vods and stuff, i think it’ll be pretty nice to see how i improved and all.